![]() During the indoor stages, weapons can be obtained by shooting the red guard (right) that hops across the background. Sensors, on the other hand, are stationary and embedded in the stage. ![]() Capsules fly across the screen from the left side to the right (or in the case of the waterfall stage, from bottom to top) and release weapons when shot. In many outdoor stages, weapons are obtained from capsules (left) and sensors (center). Weapons can be obtained from a few different sources throughout the game.
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